I build character rigs — and the pipelines that build them.

What I Do

Senior Character Technical Artist • 31st Union (2K) • 2019–Present

10+Shipped hero rigs
5+Creature & NPC rigs
20+Weapon & prop rigs
~2 minFull rig build

Leadership

Production RiggingLed rigging and tech art for 15+ production characters — bipeds, quadrupeds, and creatures — on one shared modular framework.

MentorshipOnboarded and mentored junior technical artists with documentation and hands-on exercises, cutting ramp-up from weeks to days.

Cross-Discipline AlignmentOwned the handoffs between Character Art, Rigging, and Animation so problems got caught before they became rework.